![]() ![]() Damage of turret is lowered when player has no suit equipped.Containment Field Generator in PSM on Predefined station can be taken from the slot.Changing parts on systems not updating output values of that system until refreshed by turning off/on.CM power charger not working on premade stations.Button for hidden storage in CQM should be always visible.Airlock tank empty after leaving the game for longer time.AQ and Pressure gets reverted to 100% and 1 on undock.Settings don't show saved changes on first load (quality drop-down field is empty).N2 & O2 loss on station when player is offline.Locked in Airlock after undock when pressure is not equalized to the outside pressure.Loss of air from airlock tanks when docking/undocking.Further polishing is underway and will replace the default design with lore friendly visuals and animations for each interface. At the moment, all buttons and functions on UI panels share the default design. Special thanks to Chinese team "Mulbity" for chinese translationĪll interface panels reworked for easier understanding and set standards for the elements of each UI. We’d like to continue this effort in cooperation with Hellion community in order to make it an awesome game in as many languages as possible! This is only the first iteration of localization. At the moment players can choose between English, Chinese, French, Italian, Portuguese, Russian, Serbian, Spanish and Turkish language. Players can now change the language settings from the options menu. Starting scene - major changes to the starting scene including resources, items and health value of all modules.Module spawn changes - all modules now spawn at very low health and will require repairs and repressurization before they can be activated.Fires can be put out by using a fire extinguisher tool Repair - all modules and hazards can now be repaired using a welding tool on the damaged surface. ![]() Onboard hazards - damage can cause system failure, fire and breach.They will also detonate other grenades caught in their blast radius Grenades - AP grenades now do damage to the interior of ships and modules, they will not do any damage if thrown on the hull.Explosion deals damage to surrounding objects and players based on mass and active systems (warp drive, reactor, engine) Destruction explosion - all modules will explode once their health reaches 0, regardless of the source of damage.If left unchecked, all modules will fully decay after 7-9 days Degradation - all modules and ships slowly lose health over time.Collision - does damage to colliding objects based on mass and relative velocity.Damage - all modules and ships now have health and will take damage from various sources.As you exit your pod, walk towards the Life Support panel, look to the left, and put on the pressure suit. Once the pressure suit is on, walk over to the Power Supply panel, on the other side of the Life Support panel. Open it and click on the solar panels, and capacitor. Within a few seconds your stations lights should come online. Your helmet flashlight you can activate by pressing V by default. This will drain your jetpacks battery, but is rechargeable. You can also raise your helmet by pressing X. You can close any menu with either ESC or Tab. Your next goal is to grab the EVA suit, attach the airlock to your station and get inside your ship. Going up to any cryopod, you can click the invite button and select any player you would like toĪdd to your struggle. Currently you can only start with one other friend, but you can expand your station with lifesupport modules, that have 4 additional cryopods. When hitting Esc, you can exit game or log out, once you have left the game, your character will remain in the exact same position you left in, including gear worn. I would suggest logging out in a cryopod as currently it seems to be bullet proof. This game is hard, very hard, and learning to dock is essential. The first things you can dock right away are your ship, and the airlock module. If you are learning to dock, I recomend going inside the airlock, and obtaining the EVA suit first. It will supply you with oxygen and RCS thrusters for longer then the standard suit (See Suit section). ![]()
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